I’m really pleased with how the final map has turned out and i think it all came together really well in the end. So when we broke up for Christmas we arranged for everyone to finish a certain section of the map so everyone got a chance and all the work wasn’t burdened on one person. My job was to design the church and put together the section before the church which can be seen in a previous post. Then when we came back everyone had finished there section so all that was left was to put it all together and this is the final outcome. If we had a little more time we would of liked to add more little details and textures to the map to make it feel more real for example guttering and rubbish in the streets. Another thing that we could of done with more time would be to add different house designs, I do think we have good variation of houses but more would of been better. But as i said earlier i am very happy with how the map turned out.
Just before the Christmas break we started putting the our map together in SketchUp using the buildings we all created. We took it in turns to build up the map but then realised we wouldn’t finish it so had to delegate tasks for each person to do over the break. This is how far we got before the break…
I got given this section to do over the break, i had to create the church and then place some of the buildings for the alleys before the church yard:
These are some of the buildings i have been making for our level design project, I’ve made a few different ones because when i was just using one building it looked stupid being the same building copied and pasted over and over again, it didn’t look real. My buildings along with the other buildings the members of my group have made (Barry, Mark and Scott) will all be going on to our map we created before to create our level.
I gave all my buildings a run down look because our game/level is meant to be set in 1888 Whitechapel London which was a very poor area at the time.
For our group project we created a to scale layout of our level in Google Sketchup, as shown below…
Final layout with key
Then we put it into Photoshop to add the key so we and others know what is going on in the level. We may decide to change the layout or tweak little things with it but we are happy with it at the moment.
- Jack the ripper
- London 1888
- Little Red riding hood
- Whitechapel (Poor area) murders
- Eleven women killed
- Murders remain unsolved
- One unidentified women (Could be our character(Little red))
- Pursuer going to be a werewolf to involve the little red riding hood story
- Unidentified women was dismembered (Could have been ripped apart by a wolf)
- Victims of jack the ripper, throat slit before dismemberment
Little red riding hood is a fairy tale about a girl who wears a red hood and a wolf. The story was written by the Grimm brothers. The story goes that little red riding hood was walking through the forest to get to her grandmas to bring her some food. A wolf approaches her and asks her where she is going subsequently she replies to my grandmas. So the wolf goes to her grandmas before her and eats her and then dresses up as her grandma. When little red riding hood gets she notices that something is different about her grandma so she asks some questions and then the wolf eventually eats her too. After eating both of them the wolf falls asleep, a lumberjack then comes and cuts the wolf open saving both little red riding hood and her grandma. There have been lots of variations to this story but this is the initial story written.
Jack the ripper was a serial killer who killed eleven women in the Whitechapel area of London in 1888. He got his name from a letter sent, apparently from him claiming he had committed the murders. His victims where usually female prostitutes and he would cut their throats and then dismember the bodies. Lots of fictional stories have come from this actually event, and made him a well known story.
We have been set a group project to create a level for a game, with the influence to come from a book or novel. We discussed using a fairytale that everyone was familiar with and the brothers Grimm tales. We also discussed a few other ideas nothing really stood out. Following from this a few ideas we came up with where…
- Snow white storming the evil witches castle that would be a 1st or 3rd person sword fighting game, maybe hack and slash with RPG elements and the level would be the castle.
- Sleeping beauty trying to fight her way out of her dream and wake up.
- One of the seven dwarfs running level where he has to avoid obstacles a bit like crash bandicoot.
- Little red riding hood escaping from the wolf through an enchanted forest with influences of slender man. And the goal was to get to grandma’s house with out the wolf catching you and there would be places to hide to evade him. It would be a survival plat former and either 1st or 3rd person.
In the end we have decided to expand on the little red riding hood story and sort of blend it with jack the ripper because the original idea was too much like the real story. So we thought about some different places that the story could be set like
- Modern City
- Victorian City
But in the end we decided on a Victorian city probably London because we thought it would be the most visual pleasing and the most fun to design, we also thought about it been darker around the streets in this era, which would give it an eerie atmosphere. It will either be 1st or 3rd person and is a survival platformer with horror elements to it. The goal of the level is to get to a safe zone before your pursuer catches you, haven’t decided if it’s grandma’s house or just a police station, her house, church etc. The level will be generally linear with a vague direction you go but there will be side streets, shortcuts and buildings to climb to evade your pursuer, Some of the streets will be dead ends and can be used to hide down but if the player doesn’t hide quick enough would get trapped down there. The player will get a stamina bar so they can’t just sprint and climb forever, but it won’t be on the hud because we felt it would take away from the horror of the game, so nothing will be on the hud.