Following on from my research into mech games, looking at the gameplay and mechanics, I decided to look at some images of various mechs. Even though my main reference will be Gareth’s sketches and designs on the Rabbit Heart blog I thought it could potentially give me some ideas. Here are a few I liked:
I also looked into steampunk machinery because looking at a lot of images of the exo-suit I think it looks to have some steampunk aspects to it.
I then started modelling the exo-suit:
Here are some beauty shots:
For the design I used bits and pieces from Gareth’s multiple designs of the exo-suit. initially I wanted it to look much more run down then it currently is, I wanted more loose wires, pipes and metal plates welded to it, making it look like it had been repaired multiple times. I also wanted to have it much more detailed with additional parts like extra vents, ladders, bolts, armour plating, weapon holsters etc. As for the final design that I currently have there are a lot of issues that I’m not pleased with. The main two issues are the head been too flat at the back and not the correct shape and the legs and especially the arms are too skinny. The back of the mech also looks very unprotected and would of looked better with more armour plating.
But even with all the issues, overall I am happy with the final model. There are obviously aspects of it that could be improved but it’s only a concept design to see what it’s like in 3D space, so it’s fit for purpose. Additionally It’s given me the chance to practise some high poly modelling and even though I haven’t had chance to attempt bake it down It’s still useful practise.