Chivarly Medieval Warfare is an multiplayer action game devolved developed by torn banner studios and is based on the Half Life 2 mod Age of Chivalry made by the same developers. It’s set in a medieval setting as you would expect going by the name and the combat is primarily based around first person melee combat although range also comes into play with archers and crossbowman. The game is set in the fictional nation of Agatha where there is a civil war and you can pick to play as either the Agathian knights or the mason order. The gameplay itself is very brutal and gory so it’s recommended to only be played by 18+.
There are a few reasons why I have been playing it and researching it, the main reason being that it’s set in a medieval setting with similar gameplay to what I would imagine on my map/environment. Another reason is because it is made in Unreal Engine 3 which is what I am using, this gives me an idea what is possible to create. Also one of my peers informed me that you can create maps for Chivalry using there own version of UDK which is free to download, so hopefully when I’ve finished my map I will be able to play it on Chivalry but I haven’t looked too much into it yet.
The game has a class based system which allows you to use certain weapons, each class has a primary, secondary weapon which is normally and dagger or short sword to pick and a special item which can be a variety of items from a shields to throwing knifes. You unlock new weapons by getting a certain amount of kills with the previous weapon on the grid.
Archer – The archers uses the ranged weapons in the game which are bows, crossbows, javelins and slingshots. Their special ability is that they do 50% more backstab damage.
Man-At-Arms – The Man-At-Arms class is the light melee class and uses weapons like hatchets and swords. Their special ability is evasive which allows them to dodge.
Vanguard – The Vanguard is a powerful class that uses long range melee weapons like great swords and spears, these deal out high damage. Their special ability is charge which lets them perform a sprint attack.
Knight – The knight is a powerful tank class that can take high damage and deal high damage, this is balanced by it being the slowest class, they can use weapons like the long sword and double axe. Their special ability is to take a lot of damage and it takes less stamina to block.
- Free for All
- Team Deathmatch
- Last Team Standing
- King of the Hill
- Capture the Flag
- Team Objective
Arena – Arena is a small map with a gladiator theme, there are lots of elements in the map that can damage you like spike columns, fire and a spike pit.
The main area of the map shown above isn’t really too useful because my map is based in a village.
The starting area of Arena is inside and has some weapon racks, tables, chairs, barrels etc. Something I hadn’t thought about is having practice ranges in my map/environment.
Battlegrounds – Battlegrounds is a large map with multiple game modes played on it, it’s set outside of a castle that is being besieged.
The map is a good one to look at because the weather is the same gloomy overcast style I will most likely be using for my map.
There are a lot of assets on this map that I will be creating for my own, some that I hadn’t thought about like a roasting pig.
Dark Forest – Dark forest is a medium sized map which is most popular to play for team objective where you have to push a cart up a narrow hill.
Stoneshill – Stoneshill is a map where you play in different areas for different game modes, for team deathmatch you play inside the castle and the courtyard.
For the team objective game mode you play outside the castle in the village.
This area was more useful with it being a village.