Rabbit Heart is a game concept being developed by Paul and Gareth for educational purposes, it’s to show students concept work and what is needed when developing a game. From what i have researched it is a free roaming open world puzzle game with action elements to it. You play as lead protagonist Ululu who is a young girl that has crashed her spaceship on a strange unexplored planet, armed only with her laser pistol she goes exploring. Whilst exploring she finds a giant rabbit exo-suit that reminds her of her toy rabbit that she has lost, she somehow activates it and it comes with her. Ululu can go into the rabbit exo-suit and control it, the cockpit is located in the chest and that’s why the game is called rabbit heart.
There are two different player modes, one is where you are playing as Ululu in third person. The other is when you are inside the rabbit exo-suit which is a first person pilot view. The inventory system is a key aspect of the game, Ululu has a rucksack that can only carry so many items, so the player will have to swap out items and leave certain items that they deem less important. Some other notes i wrote down are as followed:
- Ululu is a bad shot
- No combat experience
- Rabbit suit is a good shot
- Different HUD’s for each player mode
- When in rabbit suit see Ululu’s reflection and emotions/reactions *DOOM*
From my research i will design some HUD’s for each player mode and maybe design a menu system.