We was set a challenge by Paul to model an random object in 3DS Max for technical production skills, we got our object by picking a card and then all the objects where on the table with a corresponding suit and number and the matching would be your object. I got a cup with 3 pairs of scissors, 2 pens and a toothbrush, i was relatively pleased with my items because some of the others seemed much more difficult. I started by taking lots of reference pictures, a few seen below:
I then started modelling them, beginning with the cup which was relatively easy once i got into it. The hardest bit was the handle which i created by extruding from one point of the cup and then manipulating the vertexes and continuing to extrude it all the way round like a loop to another point on the cup and then attached it by the edges. I then went on to model both the pens and 1 pair of scissors. I thought the toothbrush i did was good but it had like 18,000 polys which isn’t good at all, this is because i did each bristle individual. If i have to model a toothbrush again i will use plane’s and then just texture them to make them look like bristles. This is my model:
As you can see from the renders i haven’t finished 2 pairs of scissors and not textured any of the items, I’ve uploaded it now because i am leaving it for time being because of other projects. I may come back to it at a later date if i have anytime.